Product

morpheme 4

Welcome to the next generation of animation middleware

morpheme has always been about raising the quality of in-game animation by providing intuitive, graphical control and a flexible programming framework that gives animators complete control over the look of their final in-game animation.

morpheme integrates with physics engines, making it simple to combine traditional animation techniques with physical behaviour. A native integration with NVIDIA PhysX™ and other leading products is available.

Now with full support for Playstation®3, PlayStation®4, Xbox 360®, WiiU™, PC, iOS, Android and PlayStation®Vita platforms.

 

NEW FEATURES FOR V4.0

  • Industry-leading AI integration, which sets the benchmark for realistic and powerful animations.
  • Ability to predict motion of characters and dynamically determine their capabilities, making it easier to move characters through the game world in a natural way.
  • Parametric blending with the new ScatterBlend node simplifies integration with AI and makes animation blend authoring faster and easier.
  • Advanced toolkit for building prediction models of animation networks.
  • Real-world parameter inputs that allow for simpler, less abstract run-time commands.
  • Expanded toolset for authoring interactions between characters and the world they inhabit.
  • To find out how Morpheme could benefit your game, and to enquire about pricing options, please email or call us via the contact page.

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