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euphoria Demo : HD 720p (16MB - Windows Media 9)

euphoria Demo : HD 720p (25MB - QuickTime 7)

euphoria Demo : iPhone/iPod (15MB - iTunes M4V)

Backbreaker Trailer HD 720p (28MB Windows Media)





euphoria

euphoria brings Dynamic Motion Synthesis (DMS) onto Playstation® 3, Xbox 360 and PC.

With euphoria, animations are not canned but are generated on-the-fly by the CPU as the game is played. Every tackle is your tackle, every haymaker is your haymaker.

Previously, animation data had to be manually created (through key-framing) or recorded (through motion capture). This is often expensive and laborious, and results in static, non-interactive data.

euphoria is instead based on a full simulation of a 3D character, including body, muscles and motor nervous system. This creates fully interactive animations that act and react differently every time.



See more of Backbreaker at www.backbreakergame.com




euphoria:core

euphoria:core is NaturalMotion's lightweight DMS engine. euphoria:core runs parallel to the game's animation engine and is called by the game's AI whenever synthesised motion is required instead of canned animation. This enables a non-disruptive integration and scalable use.

euphoria:core consists of a small kernel, AI controller modules (for adaptive behaviours) and a rigid dynamics module (for physics). euphoria is physics-engine independent and works with all commercially available engines (as well as proprietary ones).





euphoria:studio

euphoria:studio is NaturalMotion's tool chain for creating, testing and debugging euphoria assets (adaptive behaviours and characters). euphoria:studio is a highly modular application and internally runs euphoria:core.

Assets produced with euphoria:studio are loaded up at runtime into euphoria:core by the game engine.








euphoria:bSpy

euphoria:bSpy is a remote behaviour debugger. Connecting to a running game engine, engineers can then record, replay and inspect every aspect of a live euphoria:core session.






Partners

euphoria is not middleware. Instead, NaturalMotion has close co-development relationships with publishers and development teams to integrate euphoria into their next-generation titles. This allows clients to hit the ground running and produce euphoria-enabled games within short time frames.

euphoria is currently being integrated into multiple AAA next-generation console titles, including Grand Theft Auto IV, Star Wars: The Force Unleashed, Indiana Jones and Backbreaker.

If you are interested in discussing euphoria, please contact us at contact@naturalmotion.com or phone +44 1865 250 575.


euphoria Wallpapers

2560x1600 | 1920x1200 | 1440x900 | 1280x800
1600x1200 | 1280x1024 | 1024x768
iPhone / iPod Touch | PSP


euphoria Avatars

Click here to download the avatar pictures as a ZIP archive.

         


Further reading

Dynamic Motion Synthesis (white paper)
Unique Game Moments (white paper)

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